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Audio Visualiser

Play with some sounds!

Audio Visualiser

The “Audio Visualiser” project was a unique and playful piece of software I created as part of my family’s yearly tradition of crafting surprises for one another. This year, I developed an interactive program for the boyfriend of one of my sisters, whose passion for music and sound inspired the concept. The project became a fun sandbox experience where various game elements reacted dynamically to audio input.

Features and Mechanics

The program utilized the microphone of my laptop to capture real-time audio, interpreting musical notes and voice tones to create visually engaging effects. Key features included:

Technical Challenges and Learnings

This project pushed me to dive deeper into Unity’s audio systems, prefabs, and shaders, particularly in:

Outcome

The end result was a fun and creative sandbox that received positive feedback from its intended recipient. While the project didn’t have a clear gameplay goal, its charm lay in its interactive and experimental nature, showcasing the dynamic interplay between audio and visuals.

You can find the project and its source code on GitHub.